Monday, May 4, 2009

SL in near future


I have been playing Second Life (I have my home/land in SL) since 2006 and I participated to discuss how my company might utilize the "world" at the time many companies discussed on same topics. I think my company could introduce virtual musical instruments for marketing or promoting RL music lessons in SL but none of them was developed because of the characteristics of participants of the "world" at that time... But I foresee this kind of "world" will be more common in near future and the IP issue will be critical for developer to ensure certain exclusivity of IP in the "world". I believe it's much easier to restrict copy or identify infringement in the "world" so it could promote progress of science and arts more than in RL.


samurai

2 comments:

  1. Does SL really give user IP rights? Not,as I can understand. The IP rights are granted by governing laws (subject to jurisdiction; in the current version is US law), not SL. The SL just "back off" and not intervene with third parties' adoption (derivative, additives,) or contributions to the origianl game (work).
    The point to make this clear is in a situation where a user's IP rights got infringed, whom can this user bring his complaint to? Not,SL. The affected party has to make his/her complaint to the court of US becuase his/her IP rights grwanted by US law was infringed. Not. SL

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  2. Yeah, I see your point! But I think SL would have a power to grant license to users more than U.S. law could grant exclusive rights to IP owners. Of course, I know "border" issues between SL and RL :-)

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